

LIGHT
4Evil Bowler
ATK:
1400
DEF:
500
[REQUIREMENT] Reveal 1 LIGHT Attribute monster with 500 DEF in your hand. [EFFECT] 1 face-up monster on your opponent's field becomes Fiend Type or the same Type as the monster revealed to meet the requirement until the end of this turn.


LIGHT
6Faceless Culdesac
ATK:
1500
DEF:
0
You can Special Summon this card from your hand face-up to your field by revealing 1 other Fiend Type monster in your hand to your opponent. [REQUIREMENT] None [CONTINUOUS EFFECT] Face-up Fiend Type monsters on your field gain 300 ATK.


EARTH
3Steel Soldier Gale Vainari
ATK:
1200
DEF:
1000
[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.


WATER
4Anglercoilfish
ATK:
1500
DEF:
0
An anglerfish with evolved electric organs. Attacks enemies with sharp fangs and electric shocks.


LIGHT
3Assault Cannon
ATK:
1200
DEF:
600
[REQUIREMENT] If you have 3 face-up Machine Type monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 300 ATK/DEF until the end of this turn.


WATER
3Blast Jaws
ATK:
1200
DEF:
0
[REQUIREMENT] If your opponent has 1 or less cards in their hand, shuffle 1 Thunder Type monster from your Graveyard into the Deck. [EFFECT] 1 face-up Thunder Type monster on your field gains 400 ATK until the end of this turn.


FIRE
3Cobalt Cobolt
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Fiend Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


DARK
3Crawling Torso
ATK:
1000
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 Zombie Type Normal Monster with 0 ATK from your Graveyard to your hand.


LIGHT
6Cul-de-sac the Faceless
ATK:
1500
DEF:
0
You can Special Summon this card from your hand face-up to your field by revealing 1 other Fiend Type monster in your hand to your opponent. [REQUIREMENT] None [CONTINUOUS EFFECT] Face-up Fiend Type monsters on your field gain 300 ATK.


LIGHT
8Cyber Assault Dragon
ATK:
2400
DEF:
1800
You can Tribute Summon this card in Attack Position by Tributing 1 face-up "Cyber Dragon". [REQUIREMENT] Place 1 "Cyber Dragon" from your Graveyard on top of your Deck. [EFFECT] Destroy 1 face-up Level 8 or lower monster with 2400 or more ATK on your opponent's field.


LIGHT
5Cyber Processor
ATK:
1500
DEF:
1600
If you have a face-up Machine Type monster on your field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] Send 1 other card from your field to the Graveyard. [EFFECT] This card's name becomes "Cyber Dragon" this turn. Then, you can Special Summon 1 "Cyber Dragon" from your Graveyard face-up to your field.


LIGHT
1Descendant of Titans
ATK:
1000
DEF:
0
A successor of old gods. Skilled at hiding, few know of their existence.


DARK
1Doll of Dread
ATK:
0
DEF:
200
When you're sleeping in the dressing room, you'll feel a bit of sleep paralysis... In the darkness, if you squint your eyes at your bedside...


LIGHT
6Echeclus the Star Knight
ATK:
1600
DEF:
2000
A man who carries the power of an evil star. He charges across the battlefield each day, filled with faith in his own sense of justice.


LIGHT
4Evil Baller
ATK:
1400
DEF:
500
[REQUIREMENT] Reveal 1 LIGHT Attribute monster with 500 DEF in your hand. [EFFECT] 1 face-up monster on your opponent's field becomes Fiend Type or the same Type as the monster revealed to meet the requirement until the end of this turn.


LIGHT
3Followl of the Dark Wisdom
ATK:
1100
DEF:
400
A researcher of the nature of darkness. He serves a king who seeks to conquer the continent, but his true aims are unknown.


LIGHT
10Fullmetarion Vritrastar
ATK:
3200
DEF:
2500
"Imaginary Actor" + "Metarion Vritrastar" [REQUIREMENT] None [MULTI-CHOICE EFFECT] ● Special Summon 1 Level 9 Cyborg Type monster from your Graveyard to your field in face-up Defense Position. ● Destroy 1 face-up non-Cyborg Type monster on your opponent's field.


LIGHT
2Garmr the Lone Wolf
ATK:
800
DEF:
200
A beast that has refused divine protection, exchanging tranquility for freedom.


DARK
2Ghoulish Gal
ATK:
0
DEF:
800
In the men's bathroom down in the basement, you'll suddenly feel a presence behind your back. But you know, you should absolutely not turn back until you've finished your business. If you happen to look back and end up seeing that monster...


LIGHT
1Imaginary Actor
ATK:
500
DEF:
500
A mechanical doll incapable of expressing emotions outside of laughing. It uses the emotions of its audience as energy.


DARK
4Magical Ghost
ATK:
1300
DEF:
1400
This creature casts a spell of terror and confusion just before attacking its enemies.


LIGHT
9Metarion Medustar
ATK:
2800
DEF:
2500
"Imaginary Actor" + "Evil Bowler" [REQUIREMENT] Place 1 monster from your Graveyard on the bottom of your Deck. [MULTI-CHOICE EFFECT] ●1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of their next turn. ●Destroy 1 face-up Fiend Type monster on your opponent's field.


LIGHT
4Nessus the Star Knight
ATK:
1500
DEF:
0
A man who carries the power of an evil star. He respects Echeclus the Star Knight as his teacher and mentor.


WATER
2Pluggyfish
ATK:
900
DEF:
900
An organism formed from jellyfish and electrical plugs. It is an ecological enigma.


WATER
7Poseigyon Adventurer
ATK:
2600
DEF:
1800
"Anglercoilfish" + "Pluggyfish" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] All face-up Thunder Type monsters on your field gain 400 ATK until the end of this turn.


LIGHT
8Royal Rebel's Doom Metal
ATK:
2500
DEF:
2000
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Destroy all face-up monsters on your opponent's field, then inflict damage to your opponent equal to [the total original Levels of the monsters destroyed by this effect] x 100.


LIGHT
8Royal Rebel's Hard Rock
ATK:
2500
DEF:
2000
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing 2 Level 7 or higher Fiend Type monsters. [EFFECT] Choose 1 face-up Level 7 or higher monster on your opponent's field. Inflict damage to your opponent equal to [the difference in ATK between the chosen monster and this card]. This card gains ATK equal to [the chosen monster's ATK] until the end of this turn.


LIGHT
8Royal Rebel's Heavy Metal
ATK:
2500
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card by Tributing a Level 5 or higher monster. [EFFECT] Choose 1 face-up Level 8 or lower monster with the lowest Level on your opponent's field, and this card gains ATK equal to [that monster's ATK] until the end of this turn. Destroy that monster.


LIGHT
1Royal Rebel's Phaser
ATK:
100
DEF:
0
[REQUIREMENT] If you have a face-up Level 7 or higher Fiend Type monster on your field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher Fiend Type monster from your Graveyard to your field in face-up Defense Position.


DARK
4Samba Zombie Rio
ATK:
1500
DEF:
0
A zombie that constantly shuffles around awkwardly. It has no sense of self left, but it hasn't forgotten the rhythm of the samba that seeped into its body.


WATER
8Showering Seaferno
ATK:
2800
DEF:
2400
"Zap Zap Octospark" + "Pluggyfish" [REQUIREMENT] None [EFFECT] Add 1 "Zap Zap Octospark" from your Graveyard to your hand. Then, inflict 800 damage to your opponent. Then, if your opponent has a face-up Level 8 monster on their field, this turn, this card gains 800 ATK and all face-up Level 8 monsters on your opponent's field lose 800 ATK.


LIGHT
4Surge Bolt Lizard
ATK:
1500
DEF:
0
Materializes alongside a flash of lightening. This electric creature can zap through machinery to short-circuit their being.


LIGHT
4Ultimate Flag Beast Avant Wolf
ATK:
1500
DEF:
200
A Gear Beast designed to live as weaponry. And such doggedness awakens the Ultimate Fighting Bravery.


LIGHT
4Worker Warrior - New Recruit
ATK:
1400
DEF:
600
A newbie drone that continues to update through trial and error. It operates on a frantic pace.


WATER
6Zap Zap Octospark
ATK:
1600
DEF:
800
[REQUIREMENT] You Normal Summoned this card this turn and have a face-up Thunder Type Normal Monster on your field. [EFFECT] This card gains 400 ATK until the end of this turn. Then, inflict 400 damage to your opponent.


DARK
1The Thing in the Purple Mirror
ATK:
0
DEF:
300
Everyone... Do you know the phrase "purple mirror"? If you do know it, then be careful. If you don't forget it by the time you turn 20, then...


Spell
NormalBarrage of Steel
[REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


Spell
NormalClapping Thunder
[REQUIREMENT] You have 2 or more face-up Thunder Type monsters on your field. [EFFECT] All face-up monsters on your opponent's field lose 400 ATK/DEF until the end of this turn. Then, if you have 3 Thunder Type monsters on your field, you can draw 1 card.


Spell
NormalFusion
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


Spell
NormalKing's Reward
[REQUIREMENT] Shuffle 1 Level 1 Fiend Type Normal Monster from your Graveyard into the Deck. [EFFECT] Destroy 1 face-up Level 6 or lower monster on your opponent's field. If you do, your opponent draws 1 card. You cannot attack directly this turn.


Spell
NormalTrailblitzing Thunderblast
[REQUIREMENT] You have a face-up Thunder Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


Trap
Normal1-Up
[REQUIREMENT] When a monster(s) on your field is destroyed by an opponent's attack or their card effect. [EFFECT] Special Summon 1 Level 1 Normal Monster from your Graveyard face-up to your field.








